Difference between revisions of "Molecular Rift"

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==Software Requirements==
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:Oculus Runtime SDK 0.8.0.0 <--runs VR headset
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:Leap Motion SDK 2.3.1 <--runs the "hands" recognition
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:Unity v5.3.0 <-- "VR engine"
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:OpenBabel <-chemical toolbox
  
 
==Hardware Requirements==
 
==Hardware Requirements==
The installation of the Molecular Rift (MR) requires a functioning [https://www.oculus.com/rift Oculus Rift] system (~$500 - "touch" not required)) and [https://www.leapmotion.com/ Leap Motion sensor] (~$100).
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:[https://www.oculus.com/rift Oculus Rift] system (~$500 - "touch" not required)) includes:
 +
::1) Oculus Rift Head Mount Display DK 2
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::2) Oculus Positional Tracker DK 2
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::3) Remote (used for Oculus Rift, but not MR)
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:[https://www.leapmotion.com/ Leap Motion sensor] (~$100)
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:PC with:
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::1) Windows 8 or Windows 10 (x64)
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::2) 1x USB 3.0
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::3) 2x USB 2.0 or higher (at least one powered)
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::4) DVI-D or HDMI graphics output
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::5) DX11 capable graphics adapter
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::6) 4 GB Memory
 +
 
 +
 
 +
The installation of the Molecular Rift (MR) requires a functioning  and .
 
The Oculus Rift requires a significant graphics card; we are currently using a Gforce GPX 1060 - 6GB (~$400).
 
The Oculus Rift requires a significant graphics card; we are currently using a Gforce GPX 1060 - 6GB (~$400).
 
Our PC is an i5 Intel dual core processor.
 
Our PC is an i5 Intel dual core processor.

Revision as of 20:18, 5 August 2017

Software Requirements

Oculus Runtime SDK 0.8.0.0 <--runs VR headset
Leap Motion SDK 2.3.1 <--runs the "hands" recognition
Unity v5.3.0 <-- "VR engine"
OpenBabel <-chemical toolbox

Hardware Requirements

Oculus Rift system (~$500 - "touch" not required)) includes:
1) Oculus Rift Head Mount Display DK 2
2) Oculus Positional Tracker DK 2
3) Remote (used for Oculus Rift, but not MR)
Leap Motion sensor (~$100)
PC with:
1) Windows 8 or Windows 10 (x64)
2) 1x USB 3.0
3) 2x USB 2.0 or higher (at least one powered)
4) DVI-D or HDMI graphics output
5) DX11 capable graphics adapter
6) 4 GB Memory


The installation of the Molecular Rift (MR) requires a functioning and . The Oculus Rift requires a significant graphics card; we are currently using a Gforce GPX 1060 - 6GB (~$400). Our PC is an i5 Intel dual core processor.

MR V1

The version 1 of MR uses older technology and will not be discussed here.

MR V2

The following describes the install of version 2: 1) Search Molecular Rift V2 github...or go directly to: https://github.com/JBostrom/MolecularRiftv2

2) Select the "Download" (green) button to download all of the needed files.

3) Copy to "C:drive"...this will allow the install to go faster

4) Then "extract" the .zip file...

5) Once extracted, you will find multiple files and folders.



6) Select/run the Unity