Difference between revisions of "Chem 106 Maker Movement"
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Latest revision as of 23:07, 2 January 2018
The "maker movement" approaches a problem from first principles with a "do-it-yourself" attitude. This movement emphasizes an "active-learning" environment where "learning by doing" is the first approach to problem solving. Activities are not always driven by need, but instead by a general interest in exploring a particular area of interest. The maker movement can be applied to a variety of disciplines:
Food
- Bread making
- Softdrink production
- coffee science
Prototyping
- CAD software
- 3D printing
- Laser etching/cutting
- use of hand tools
Computers/Electronics
- computer hardware
- microcontrollers
- Virtual Reality
- Drones
Art
- tye dying
- glass working
- ceramics/pottery
- metal casting